In September, I finished and defended the thesis for my second Master’s degree in Linguistics and Phonetics and Translation Studies. In order to cross over into my main field of media studies, I chose to study fan subtitling in the Czech Republic. What I found were stories of aspiration and competition, generosity and flame wars.
What do journalists-playable characters in games do? Well, they don’t exactly write stories.The Communication, Media, Society journal published by my department asked for a contribution to the journalism-themed issue. It was written in Czech, but the English abstract follows.
Beth Coleman’s new book Hello Avatar (which I did some research work for) describes “emergence of a world that is neither virtual nor real but encompasses a multiplicity of network combinations”. » » » »
I’ve been working on research of monsters, their role in our culture and their function in video games. I presented a paper about monsters at the FROG conference in October and I will be writing a chapter about the topic for the Monstrous Cultures edited volume. » » » »
Moving from my old blog Different Gaming, here is a contemplation about my favorite game of the past five years, Icepick Lodge’s The Void, better known for its erotic imagery than its wonderful worldbuilding, poetic writing and original game mechanics. » » » »
My name is Jaroslav Švelch and I am from the Bohemian Forest. This website will chronicle my endeavors in academia (mostly new media and game studies) and non-academic writing. Find details about me in the CV section. Thank you, and remember, polymers are forever.